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Design Health

A transparent score calculated from your team's feedback โ€” not an automated design analysis.

97out of 100
Excellent

Based on 3 feedback items across 6 design areas.

Score by Area

Typography92
Colour100
Spacing100
Layout100
Accessibility100
Consistency91

Health Score Trend

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How the score is calculated

Each area starts at 100. Open feedback deducts points based on priority โ€” High: โˆ’8, Medium: โˆ’5, Low: โˆ’2. In-progress issues deduct half. Resolved issues don't deduct at all. The overall score is the average of all 6 areas. This is a heuristic based on feedback volume and severity โ€” not an automated visual analysis of the design itself.If all open issues were resolved, the score would rise to 100.

Biggest Issues Affecting the Score

1
TypographyHigh

Game card titles are hard to read over the cover art โ€” needs a text shadow or overlay.

Sara Kim ยท 3 votes

2
UXMedium

Featured banner carousel auto-advances too fast โ€” 3 seconds is not enough to read.

James Okafor ยท 4 votes

3
UXLow

Leaderboard table doesnt highlight the current user โ€” hard to find your rank.

Leo Martins ยท 2 votes

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